Diablo II Item Rarity Resurrected

There are five main ranks of objects, each with its own name color:


Welcome to this guide to Item rarity in Diablo II: Resurrected (D2:R). There are many different levels of rarity in the gear in D2:R. There are the roles and limitations assigned to every level. You can upgrade certain gear levels through the addition of sockets or altering the type.

Gear rarity levels are a factor in Diablo II: Resurrected

There are five main ranks of objects, each with its own name color:

Normal or Normal Socketed





There are also Ethereal versions of all these types of gear. This is a unique kind of gear that the armor has both great bonuses and one big disadvantage: it cannot be repaired.

Any rarity of gear will be found at any difficulty level. However, the rarer sets, rare, and exclusive items you'll find, the harder the game will be. By adding Magic Find items will increase your chances of getting any magical drops.

Normal Rarity Gear in Diablo II: Resurrected

Normal quality items include items with no magical properties of their own other than built-in properties like defense for armor or damage for weapons.

Basic information about the gear we use everyday

Item name is in White (Normal) or grey (Normal Socketed)

There aren't any magic properties

The maximum number of sockets that can be used The maximum number of sockets permitted are: Weapons (1-6), Chest Aror (1-4), Shield (11-4), Helm (1-3).

Percentage change in gambling: 0%

Normal Socketed gear items that have anywhere from 1- 6 Sockets which can be used to accept Jewels, Gems or Runes. Normal Socketed Chest Armor Helms Shields, Weapons, and Helms are the only gear item that are able to create Runewords. Runeword-enhanced Normal Socketed armor can be a major source of end-game equipment for players playing the full version with the Lord of Destruction (LoD) expansion.

You can build Normal Socketed Weapons, Chest Armor and Head Armor or Shields made of ordinary Normal unsocketed pieces using the Horadric Cube.

Magic Rarity Gear in Diablo II: Resurrected

Magic items come with 1-2 randomly Magic properties.

The basics of Magic Gear Facts:

Name of item appears in Blue

There are 1 or 2 random magic properties

Can have up to 1-4 sockets in Chest Armor as well as Weapons and Shields. Helms contain 1-3 sockets.

Percentage of change in gambling Around 90 95% (9 out of 10))

Magic items are likely to either a Prefix, Suffix or both. The likelihood of it having one of these three are as follows:

The suffix 50 percent

Only one Prefix: 25%

Both a Prefix as well as a Suffix The percentage is 25%.

Suffixes and Prefixes are different based on the item that is being employed. For instance, Melee Weapons can have attributes like Attack Rating and Damage. Armor may also include defensive properties, such as +Defense. Items used in spell casting classes have the highest amount of +Mana. Jewelry tends to have benefits to Magic Find.

There are Horadric Cube recipes you can make Magic Amulets, Magic Rings, Magic Shield, put Sockets on Magic items, or Reroll the affixes of Magic items. In general, Magic items aren't interesting enough to warrant a trip through the Horadric Cube however the rerolling process is very popular with Jewels and especially Small Charms. It is also possible to utilize the Horadric Cube to add 1-2 sockets to unsocketed Chest Armor and Head Armor and Shield or Weapon. It is not possible to socket items that have already been socketed.

Magical-quality items don't allow Runewords to work.

The first quality level for magic items is the most prestigious. Items must be identified prior to you are able to use them. Rare items, sets, and exclusive items must be recognized. You can identify objects in the field with a Scroll of Identify/Tome of Identify, or you can request Deckard Cain to identify your items in town. The cost is 100 until you get him back by completing the quest line Search for Cain. Then the item is identified, he will return free of charge. You cannot use the Unidentified item.

Rare Gear in Diablo II: Resurrected

Rare gear is magical gear with more affixes as well as the use of a unique random name. The names are in yellow, but the features are listed in blue. Instead of having a name like "Holy Breastplate of the Giant" the item would be given an equivalent name such as "Skull Carapace". Rare items could possess up to six magical properties, based on the Prefixes or Suffixes which are offered to the item.

Basic Info on Rare Gear

Item name is in Yellow

It has 2-6 random Magic properties

You can have up to two sockets on your chest armor, head armor and shield or weapon.

Percent change of gambling: around 10 percent (1 for 10)

Rare items can have three prefixes or 3 suffixes on one piece, however, no single Prefix or Suffix can be duplicated. They can't have more that one suffix or prefix within one group, and have the same effect (ie. you can't use two +ResistAll suffixes). It is possible to have both a Prefix or a Sufix that does the identical function. This allows players to build an uncommon weapon with the Fiery prefix (+15-25 Minimum and 31-60 Maximum fire damage) and a suffix Burning (+5-9 Maximum and +10-20 Maximum damage to fire).

Runewords can't be used for rare equipment even if they're tiny enough to fit into the space.

If the (LoD), expansion is not enabled the players can count on quality Rares to gear. Without access to Runes, Runewords, or Jewels, any Socketed Rares are upgraded with Gems.

Diablo II: Resurrected

Sets are items of gear which, when used together they create a bigger whole than its parts. There are bonuses available depending on how many of the set items you have. You can also get partial set bonuses. This means that you'll have extra abilities if you only have the set's most limited items.

Basic Set Item Information

Item name appears as Green

Includes both static properties and Set Bonus properties.

Requires at least one item in the same set to get bonus points (varies by set)

Sets may have predetermined numbers of sockets

It is only possible to add one socket to a single chest helmet or shield by completing Larzuk quests within Act V. This is only once per difficulty

Percent change of Gambling approximately 0.10% (1 in 1000))

The Angelic Rainment set is a fantastic illustration tool. It's a set for low-level players that features melee characters.

Be aware that you must be able to carry all the different items in order in order to be eligible for Set Bonuses. Wear two Angelic Halo rings with the Angelic Rainment set. They are not exclusive and will multiply the Specific Item bonus. They do not grant credits towards the full set of bonuses.

However, the majority of Sets are not that popular in the end game gearing. You can often get better properties with single items combined than some sets. Additionally, unless you're engaged in a lot of trading and trading, buying a complete set can be challenging. There are a few sets that remain popular - Sigon's Complete Steel for leveling or mercenary gear as well as The Griswold's Legacy for Paladins, Immortal King for melee (not only for Barbarians), and Tal Rasha's Wrappings for Sorceresses are frequently praised by experienced players. There are some items that can be utilized alone or in combination with other items. Combining the Angelic Wings amulet and Angelic Halo rings is a great combination for melee players who struggle to hit.

Conduct your research on the class or spec and you'll discover recommendations for Set items and others. Even if you don't have the set you want, items in popular sets like the ones listed above are trading.

Unique Gear in Diablo II: Resurrected

Use normal socketed armor with Runewords to create Weapon and Body Armor and Helm, then add Unique gear to the remainder. Unique items are more valuable than any Runeword gear that can be located in the slots affected by.

Basic Unique Item Facts:

Item name appears in Tan

While the ability may have static property, many properties are assigned randomly intervals.

Can have predetermined numbers of Sockets depending on the set

Only one socket can be added to a single Chest, Shield, Helm, or weapon through the Larzuk quest in Act V, once per level.

Percent change of Gambling around 0.05% (1 in 2000)

The name implies that you are only able to use one unique piece in each slot type at a time. It is possible to wear an entire set except Unique pieces, but there can be no duplicates. You can, however, carry more than one item of the same kind in your stash. The majority of the time, this isn't in play unless you have three items: Rings, Charms, and Weapons that are suitable for dual-wielding classes such as the Barbarian or the Assassin. There are three Unique Charms that are available in the game and while you can carry one of each in your inventory, you are unable to carry more than one in the same inventory. The identical Unique cannot be found in the same game.

Unique items may have distinctive names and properties, with possible roll ranges. A maximum of one socket can be added to a Chest Armor or Helm Shield, Weapon or Shield.

Unique items are limited to capabilities like Absorbs (Damage) Crushing Blow and Deadly Strike.

Some will only spawn if characters are LoD enabled.

Ethereal Items in Diablo II Resurrected

Ethereal isn't an actual item in the sense as it's a type of gear similar to Socketed. Ethereal gear can be described as transparent versions of normal equipment, with some benefits and some definite disadvantages. Ethereal weapons and armor can be of any kind with the exception of amulets, rings. Bolts, Arrows. Bows, crossbows. Phase Blades.

Basic Ethereal Item Facts

It is available in any rarity level except Set Items and without sockets that are appropriate for the rarity

It can be almost any type of weapon or armor, except amulets, rings, arrows, bows, crossesbows, bolts or Blades of Phase Blades

It cannot be repaired


Ethereal objects are 50% more likely to be damaged (weapons) or even defend (armor and shields).

Ethereal items are less powerful and have lower stat requirements (requires 10 less Strength or Dexterity to wield)

Con (majority):

You cannot repair Ethereal Items. Once they're broken, they're gone.

There are a variety of options to address the fact that Ethereal objects aren't repairable. Ethereal items cannot be used with the Horadric Cube recipe to recharge or repair them. There are a few things you can do to be certain that your Ethereal items are working properly.

Some Ethereal weapons can regenerate their own if they have the suffixes of Self-Repair and Restoration. But this is only possible if they're allowed to regenerate; if they break, they will no longer repair themselves. However, Ethereal Thrown Weapons will replenish quantity even if they've already exceed the quantity (0).

It is possible to equip an Ethereal weapon with an Zod rune, which makes it Indestructible. The Durability will be restored to the condition it was before the Zod rane was put in. This is only done via the Horadric Cube Recipe. However, Zod runes can be difficult to obtain So, you should only use this for the most excellent Ethereal item. You can use Normal Socketed Ethereal items to take Runewords There is one higher-level Weapon runeword, Breath of the Dying, that includes Zod.

Ethereals are available to your friend or mercenary. Equipment for mercenaries doesn't lose the ability to last.

The process of recovering and charging a Unique Ethereal weapon is possible but it has not been verified. It involves renaming the weapon using Anya. You can personalize your weapon by putting your own name at the start of the quest that ends by Nihlathak becoming destroyed. This will, supposedly, restore the Ethereal item’s highest level of durability. Names are only available on Unique weapons. More research is needed to find out if this works to restore Ethereal Durability.